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on a horse.)Īrtillery are good against heavy, get bonus on hills
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Heavy are good against light, get a bonus on the plains.įast are good against artillery and ranged (archers) (no terrain bonus. Light units good against horses, get bonus on trees or bushes From Progressive Era onward, it changes as to what unit types work best against other types, for example in iron thru industrial light units are good against fast/horses and weak to heavy units, in Progressive onward (conscripts) are the best to use against heavies (tanks) which is completely opposite of the iron-indy troop schema.
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Until you have higher attack boost (by high I mean over 200%-300% at least) you will fare much better with Heavy plus rogues or Fast plus rogues in most ages, those are the combinations I used often until my attack/defense while attacking was well over 200%, then artillery starts to work better than those especially if you need to auto-battle or there are a lot of rogues in the enemy army like in GvG, then artillery is key to kill at a distance instead of letting enemy rogues get in reach of your units and cause massive damage before they've all been turned into other units.įighting tactics vary for each age and the abilities of units from each age change too Iron through Industrial Ages operate all on the same basic unit principles and are similar for fighting tactics. We get asked all the time what troops to fight with - short answer is for a lot of fights 1 troop plus 7 rogues is how you attack in later ages you need 2 troops and 6 rogues to be able to auto battle (in GvG especially) and one of the combos I used a lot is 4 artillery 4 rogues to attack - the higher your attack boost, the better artillery works (artillery sits back and kills them all before they can reach you - usually).
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